> For the complete documentation index, see [llms.txt](https://whitepaper.gmr.center/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://whitepaper.gmr.center/battle-leets/gameplay/user-experience-ux.md).

# User Experience (UX)

{% hint style="warning" %}
**This whitepaper is outdated:**

We are currently in the process of updating the whitepaper to reflect our most ambitious development phase yet. Stay informed by [signing up](https://gmr.center/sign-up) or joining our [Telegram channel](https://t.me/gmrcenter).

We have kept this version online for informational purposes only.
{% endhint %}

![](/files/9JhfIU7GGK95KfkizZxk)

### Play

![From this screen, the player is able to look for a match.](/files/qldbHhSAFNGSDIjkUALp)

|              **TBC**             | Players can view their loaded Leet, see their loaded assets and make changes from the UI.                                          |
| :------------------------------: | ---------------------------------------------------------------------------------------------------------------------------------- |
| ![](/files/E92Cr77BqdwcwxKvs19y) | Pressing this button will begin match pairing. While the game matches players, the button will update to indicate it is searching. |

### Assemble

![From this window, the player is able to customize their Battle Leet](/files/BU2VRa9TTp2VWGqCEBUP)

| ![](/files/9r5vkCGRl4dxfO6xC6al) | Players can view their Battle Leets loaded assets and update the chosen asset for that skill zone by clicking on an asset.                                                                                                                                                            |
| :------------------------------: | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| ![](/files/3oqhjX0i9PVI5o4PFM0T) | Players can search through their held assets using the search bar.                                                                                                                                                                                                                    |
| ![](/files/N4aZ1vgJpFJH8lPj3yim) | This UI shows players all the assets they hold in the selected category. Players can page through the UI if they hold more than 9 assets.                                                                                                                                             |
| ![](/files/V8Q61cXSiMdr1yi8BfAW) | <p>Players can choose to "Champion" their assembled Battle Leet using this UI.<br><br>This takes all the individual assets and the Battle Leet base unit and mints them together into a BEP-721 token.<br><br>"Championed" Battle Leets receive additional buffs inside the game.</p> |
| ![](/files/LpD77UF7HVc5XknWXKeu) | By hovering over an asset in this UI, players can view additional information associated with that specific asset. Including information such as the in-game skill related to it.                                                                                                     |

### Load Leets

![Player is able to connect their wallet to use the Leets they own.](/files/8Q2fh2oBsfDzTUIdJJLv)

| ![](/files/3oqhjX0i9PVI5o4PFM0T) | Players can search through their held Leets using the search bar.                    |
| :------------------------------: | ------------------------------------------------------------------------------------ |
| ![](/files/ZL1DT1uTMLOeoBXsYGJf) | Players can page through their held leets via this UI. Leets are sorted by token ID. |

### Win/Lose Round

![](/files/FsnOLzUGz1AEuif6cUUJ)

The rewards for winning rounds are displayed in the above UI. This UI will show for 3 seconds before the next round begins.

### Win/Lose Battle

Similar to the above UI, rewards will be displayed when a battle is won or lost. Players must "Accept" the rewards to complete the transaction.

### Game

![](/files/PC4mYkcrNcXo290rk2RQ)

| ![](/files/9cS5uDn9LYCjvEC6BTeM) | A round timer is indicated at the top of the in-battle UI. The progress of each player is indicated on either side of the round timer.                                                                                             |
| :------------------------------: | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| ![](/files/aAuMw1ojQaTVo7e2zw8V) | <p>A player's health and energy indicator are shown above their Leet.</p><p></p><p>A white circle indicates the size of the Battle  Leet collider, moving with the player and constrained to the ground.</p>                       |
| ![](/files/S8L6pLC6vnnoA1iPvyZz) | <p>Icons of the player skills. Fully shown when ready. Obscured when not ready. Countdown indicators are displayed when a skill is in "cool-down."</p><p></p><p>The key text shows the hotkey to which those skills are bound.</p> |

### Emotes

![Emote Menu and selection wheel](/files/KZkDvNPsSv9L6qYcbmqX)

| ![](/files/FJrkheL2CtReqcTxhmye) | Drag and drop towards the wheel from here. While drag and droping, obscure all elements except the wheel slots and the selected emote.                                                                                                                                                                  |
| :------------------------------: | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| ![](/files/0Bfz5FD5OvVLfiNIuyYv) | <p>Emote wheel will appear in game when choosing which emote to display.</p><p></p><p>To add an emote to the wheel, we drag and drop the emote to the chosen place.</p><p></p><p>Will always display chosen emotes, unless empty. To empty a slot, drag and drop from the wheel to any other place.</p> |
|                                  |                                                                                                                                                                                                                                                                                                         |
