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Status Effects

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Last updated 1 year ago

This whitepaper is outdated:

We are currently in the process of updating the whitepaper to reflect our most ambitious development phase yet. Stay informed by or joining our .

We have kept this version online for informational purposes only.

Status

Description

Slow

Target moves at X% speed, for the duration of the effect.

Haste

Target moves at X% speed, for the duration of the effect.

Powerful

Target increases their damage by 25% for the duration of the effect

Stun

Target is not able to move or act for the duration of the effect

Knockback

Target is moved backwards, contrary to the hit vector, by the amount set.

Vulnerable

Targets receive 25% more damage for the duration of the effect

Intangible

Target is unable to move or act for the duration of the effect. Target does not collision with any attack.

Refreshed

Target skill cooldown is set to 0.

Invisible

Target receives a visual effect, making it difficult to see. Indicators of position disappear over the target.

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